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(I chose Ultra Sun, as I played Moon last year.)
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That meant that I got to capture the Pokemon I didn’t get to on my first playthrough on Moon. The version exclusives are the same, so Pokemon only available in Sun are also only available in Ultra Sun. More Pokemon made my playthrough feel different even when the story hadn't changed much.The larger variety of Pokemon – there are more than a hundred new to the Alola region – contributed along with the new features to making my playthrough feel different even when the story hadn’t changed much. Super-cool boss aside, it made the rest of Pokemon Ultra comparably easy, since my Pokemon were all overleveled afterward. On the other, I ended up leveling up a few of my Pokemon beyond the point where they’d listen to me, just so they could avoid getting disabled in one shot by a crazy boss more powerful than any of the Pokemon encountered during the last trial, or even during the Elite Four. On one hand, challenge in Pokemon is great, but somewhat rare since the addition in X and Y of the easy-to-use Exp. The change in plotline at that point also culminated with a huge increase in challenge. And, despite how ridiculous it is, this version is still better told and more cohesive than the original story in Sun and Moon. As a returning player, it was a bit disappointing to experience so much sameness for so long, but once it finally happened the change in the story was worth it. The progression, both story and gameplay-wise, is pretty indistinguishable from Sun and Moon (aside from the occasional interjection from the Ultra Recon Squad) up until the plot climax about 25 hours in. I don't want to overstate how much is changed.I don’t want to overstate how much is changed, however – I’d expected the story to be, well, more different from Sun and Moon than it actually was.
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The world they come from is entirely unknown to us, so I always wanted to hear what they had to say. They still aren’t difficult by any means, but are definitely more inspired, as is the change in the story.Įarly on we meet the Ultra Recon Squad, a duo from a different dimension, and running into them throughout my playthrough was always a highlight of the story.
#POKEMON SUN MOON IGN TRIAL#
For example, Mallow’s trial required me to think about where to harvest ingredients from, whereas the original challenge relied on aimless wandering to locate the foodstuffs.
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In addition to these new gameplay mechanics, a few of the trials have been upgraded as well. You never really know what you’ll encounter on the other side of a wormhole, but it’s always exciting to find out. You can ride a Legendary Pokemon through Ultra Space in search of rare Ultra Wormholes to enter in the hopes of discovering new Pokemon in the Alola Region, like Yanmega or Quagsire, or even better, super-rare Legendary Pokemon. There’s an even bigger and cooler addition to Pokemon Ultra Sun and Ultra Moon, though: the ability to explore different pocket dimensions through Ultra Wormholes. I fought to become the best surfer on each beach before I even knew of the super-cool reward for doing so, and regularly visited the Battle Agency to see which Pokemon were available to rent. This currency isn’t as important as the BP Mantine Surf grants, but still allowed me to purchase healing items cheaply at any time I wanted in the Festival Plaza.īoth offer delightfully enhanced and simplified ways to earn certain currencies.These are two of the first new features introduced to you in Ultra Sun and Ultra Moon, and both offer delightfully enhanced and simplified ways to earn certain currencies, along with being pretty fun little distractions. My first win afforded me a whopping 200 Festival Points (FP). The Battle Agency, a new counter in the Festival Plaza, is a more traditional Pokemon side-activity which allowed me to play with battle-ready Pokemon I would have never raised and used on my own in a short-form tournament setting. I always found it a bit annoying I couldn’t tackle the Battle Tree with a fully realized team until after I had already conquered some of it, and in Ultra Sun and Ultra Moon I won’t have to. It’s a much easier and guaranteed way to earn these items, which are mostly important to competitors and those who want to clear difficult endgame content like the Battle Tree, so I welcome it wholeheartedly. Usually, you earn about 1 BP from each battle won, but I was reliably earning 10 BP every time I played a five-minute mini-game with Mantine Surf. Mantine Surf lets you earn Beach Points (BP), also known as and entirely interchangeable with Battle Points, which can be traded in for rare held items and other desirables.